Building a Complete Original Game in 24 Hours with Opus, Flux, Tripo and Three.js
FinanceYF5 · x · 2026-11-05
A developer shared a full 7-step workflow for building a complete original game in 24 hours using AI tools: Claude Opus 5.5, Flux 3 Max, GPT Image, Tripo, Blender, and Three.js.
Key steps:
- Reference video: Generate a style-defining video with Flux 3 Max on fal, inspired by OdinLovis's Video2Game
- World building: Rebuild screenshots in Blender, import into Three.js, with multiple agents building and checking in parallel via a dynamic Claude Code workflow
- Characters: Generate 4 side views with GPT Image, convert to 3D with Tripo, delegate cloth physics and animation to Opus
- Prototype playtest before further iteration
The accompanying screenshot shows a polished ink-wash styled scene, and the author concludes that game development is now accessible to anyone.
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