Zed founder: visuals are the biggest barrier to AI game design, no working pipeline yet
zeeg · x · 2026-11-03
Zed editor co-founder Nathan Sadowsky says the biggest barrier to AI-assisted game design is visuals: no generative pipeline he's tried actually works, and the only viable option remains buying pre-made assets someone else has created — highlighting how far AI asset generation still lags for game development.
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