Genshin-like action game demo built in 24 hours with Opus 5.5 and Tripo 3D
AlchainHust · x · 2026-11-02
A striking demo: @Nenlyonis built a browser-based action game in 24 hours using Opus 5.5 + Tripo 3D, with a pencil-sketch world that lights up as you defeat ink-blob monsters.
The pipeline:
- Code: Claude Opus 5.5 (possibly some GPT 6 Astra) — one prompt to Claude Code produced an HTML + three.js browser project in 30 minutes
- Images/video: GPT Image 2.5 / Seedance 2.5 via Miora
- 3D models: Tripo 3.1/P1 image-to-model in Miora; rigging and optimization done by Opus 5.5
- The agent itself collected some models, animation templates and post-processing from open-source and CC0 assets
A working example of the 'AI asset generation → agent assembles a full game' pipeline.
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