Dev observes AI has made systems-heavy games like RTS and strategy easier to build

IanArawjo · x · 2026-11-01

MehmetCangGuler notes that since AI entered game development, systems-heavy genres like RTS, strategy, and management games have been popping up more often. These genres previously demanded serious game design, math, and balancing skills; AI now makes them seem easier to tackle, though whether it does a good job is another question.

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