Simon Willison: October 2026 is the vibe-coding-games inflection point, Opus 5.5 knows fun

Simon Willison · rss · 2026-10-28

Simon Willison argues October 2026 marks an inflection point for vibe coding games: models now produce games that are genuinely fun, not just game-shaped. Key evidence from four browser games he built with Claude Opus 5.5:

Takeaway: making games fun is shockingly easy now; the new challenge is inventing game concepts that wouldn't exist without AI. GPT-6 Astra can build games but its sense of fun lags Opus 5.5.

Original post →

More from coding & agent

coding & agent channel →