Godot games are trivially decompilable — compile C# to native DLL for real protection

mflux · x · 2026-10-26

A developer showed Godot + GDScript exports are trivially decompilable — even Claude proactively warns "this looks like someone's commercial game" before touching the code. mflux replied with a mitigation:

A concise, practical code-protection tip for indie game devs.

Original post →

More from coding & agent

coding & agent channel →