"Vibecoder dream": 10+ Opus agents build a game overnight with Tripo, Unreal and Fable
_AustinCalvert_ · x · 2026-10-25
Developer luccacerf shares his overnight game-building pipeline: give a simple game idea before bed, combine Tripo CLI for 3D assets with Unreal CLI, use ORCA CLI to let Fable orchestrate everything at max effort, and run 10+ Opus 5.5 agents at high effort. By morning there's usually a playable result — a concrete multi-agent combo for AI-assisted game development.
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