Code is clay now: an iOS developer on how agentic coding reshapes software building
bibryam · x · 2026-10-25
iOS developer Alberto Denia argues that agentic coding has turned code from stone into clay.
Core argument
- Before November 2025 (the "Middle Ages of coding"), code was like stone: hard to modify, with big changes demanding demolition, scaffolding and careful plans
- Agentic coding collapsed the cost of change: slap big blobs of code-clay into a rough shape, squash and restart freely, then refine like a sculptor from mass to features to details
- Modeling applies fractally at any layer: a solo dev can sketch an entire product core in a day; a team can spend a couple of days taking a struggling feature in a new direction to see if the pivot is worth it — no planning or mockup beats watching the real thing run
Judgment still matters
- Making a change is now nearly free, but knowing whether it's the right change isn't. You can't just keep piling blobs — you must refine pieces and think about how they fit
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