Teknium uses Meshy x Hermes Agent to bring EverQuest's frog people back in 3D
Teknium · x · 2026-10-23
Teknium (Nous Research) demos reviving EverQuest assets by combining Meshy with the Hermes Agent: an image-to-3d pipeline generates a rigged, walk-animated Froglok character exportable as GLB/FBX/OBJ for Blender, Unity and Unreal. The screenshot shows the agent handling text-to-3d, image-to-3d, rigging and animation end to end.
More from coding & agent
- Hallmark v2 questioned: how does it check taste without a human looking? — petrusenko_max · 2026-10-23
- Laude Institute launches FrontierCS 2: agents must beat deleted paper contributions blind — lateinteraction · 2026-10-23
- Index Network open-sources Social Discovery Protocol: agents negotiate fit on your behalf — carsonfarmer · 2026-10-23
- Installed a formal-verification skill: it silently installed Java, MacBook runs 10 degrees hotter — zealcaiden · 2026-10-23
- OPAL: an LLM agent rewrites the optimizer's source code during training — RobertTLange · 2026-10-23
- OpenAI's Decisions API hits GA: near real-time routing up to 10x faster than GPT-6 Luna — OpenAIDevs · 2026-10-23