Indie dev building game #4 with AI starts with a central game asset management hub

ezshine · x · 2026-10-22

Indie developer ezshine shares progress on his fourth AI-built game: with a much larger asset footprint this time, step one is building a central asset management hub.

Screenshots show the hub's building & landmark library, organized by style: Chinese assets (Hui-style houses, hexagonal pavilions, memorial archways, stone arch bridges), Japanese assets (torii gates, folk houses, stone lanterns), and European ones (timber-framed houses, windmills, Mediterranean homes, village churches), each tagged with multilingual descriptions — a look at his workflow for systematizing AI-generated game assets.

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