Solo dev building classic MMO from scratch hits day 38: custom engine, 20k+ players per server
max_paperclips · x · 2026-10-20
Indie developer kalint shared day-38 progress on a classic-style MMO built entirely from scratch: custom engine, custom renderer and custom networking, already supporting 20k+ players per server, playable online. Current work focuses on items, asset workflows, testing grok on modeling tasks, and cloth armors — with the goal of getting the pipeline right so next-gen agents can later sweep through and quality-improve everything while meeting strict performance targets.
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