Solo dev builds cozy multiplayer fishing game inside a Claude artifact — and shares the pitfalls

devilsdiligence · reddit · 2026-10-20

Developer Megan used Claude Code to build Reel Time, a cozy multiplayer fishing game that runs entirely as a claude.ai artifact: you cast a line while Claude works on long prompts, and a bell rings (plus a golden fish) when your turn finishes. Anyone can deploy their own 'lake' on their Claude account in about 5 minutes and invite up to 4 friends as Editors.

Setup: download the 10MB HTML from GitHub, attach it to a claude.ai chat, and ask Claude to publish it with the database/multiplayer/profile permissions the game needs. Friends join via the Share menu with Editor access (viewers can't save or play together).

Build lessons worth noting for artifact developers:

A Claude Code plugin integrates task status with the game. Source is public under PolyForm Noncommercial 1.0.0.

Original post →

More from coding & agent

coding & agent channel →