AI agent casually builds a wind solver, game flight feels 'freaky' good
MoonL88537 · x · 2026-10-20
Dev MoonL argues people don't grasp how nuts AI gamedev has become: when the agent casually asked 'shall I whip up a wind solver?' he lost it. The result implements real-time aerodynamic modeling of agile fixed-wing UAVs based on the ICUAS 2015 paper (doi: 10.1109/ICUAS.2015.7152411), and the flight model reportedly feels freakishly good — a striking demo of coding agents pulling in real physics literature autonomously.
More from coding & agent
- D402 wins YC hackathon: agents pay 402 paywalls by doing work, not wallets — Scobleizer · 2026-10-20
- Vercel open-sources libfx and fx0, a 'mini v0' agent that survives crashes — kieranklaassen · 2026-10-20
- 122 AI-coded music video shots later: specific beats beats 'make it bolder' — tjrobertson-seo · 2026-10-20
- Meta's thin orchestrator: 1,300-line router coordinating 14 specialized AI agents — rseroter · 2026-10-20
- Switching agent harnesses mid-task (Claude Code → Pi) improves accuracy and cuts cost — zainhas · 2026-10-20
- MiniMax M3.1 Flash goes live in Command Code with 1M context, free for now — MiniMax_AI · 2026-10-20