Indie dev runs parallel Codex agents from his phone to build a game
Dimillian · x · 2026-10-19
Well-known iOS developer Dimillian shares his addictive new workflow: prompting Codex from anywhere at any time. His screenshot shows multiple parallel cloud tasks for his game DarkVeil — designing weapons, level progression, biomes, summarizing deploy changes — with tasks running in the cloud or on his local MacBook Air.
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