Claude-built Super Mario 64 GBA demake with bit-identical physics

Nervous_Cold8493 · reddit · 2026-10-19

A developer built a Super Mario 64 demake for the GBA using Claude, with Mario's movement and collision physics proven bit-identical to the original — running on a 16.8 MHz ARM7 with no FPU, featuring 4 playable levels, software 3D, and 30fps on 98% of frames.

Build with make fetch && make demo for mGBA; make demo-check re-verifies physics. Limits: untested on real hardware, no enemies/objects, flat colors.

Original post →

More from coding & agent

coding & agent channel →