Indie dev builds persistent browser multiplayer Halloween game by just talking to Claude

Vickie184 · reddit · 2026-10-17

A longtime worldbuilder shared on Reddit that he built a browser-based, no-login persistent multiplayer Halloween experience this year almost entirely by talking to Claude for hours—iterating, playtesting, and requesting fixes. 3D assets came from Meshy; everything players create (graves, pumpkins, houses) stays in the world. He notes the 5.5 model has been a beast at optimization, shaders, and getting things running smoothly in-browser.

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