USTC paper uses speculative sampling to cut latency in interactive video generation

ustc · hf · 2026-10-16

A USTC-led paper introduces Speculative Sampling for interactive video generation: by padding with noise latents and caching predictions for reuse, it supports large bidirectional windows at low latency. The method removes the waiting-time lower bound imposed by chunk boundaries, shifting optimization from shrinking chunks to accelerating per-chunk sampling, enabling large bidirectional video models to serve interactive use cases.

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