800,000 Gaussian splats run in WebGPU; Casado sees near-infinite scaling
generativist · x · 2026-10-16
a16z partner Martin Casado amplified a demo of an ambient, droning Gaussian splat world rendering roughly 800,000 splats in real time via WebGPU. He argues this density points toward near-infinite scaling — massive ambient worlds people can simply hang out in — signaling where real-time 3D rendering may be headed beyond traditional games.
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