Claude builds its own test tool and fixes Meta VR depth occlusion flicker in minutes

nptacek · x · 2026-10-14

A DreamPark customer's mixed-reality experience was ruined by flickering when looking up at the sky. Developer Aidan Wolf says a few back-and-forths with Claude were enough: the model built the test tool, directed him outside to record footage, analyzed the recording, and fixed the bug within minutes. The retweet adds that Meta's depth occlusion now works perfectly outdoors, quipping that Meta itself should have fixed it — a striking demo of agentic, real-device debugging workflows.

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