Game world generator simulates 2 million years of fluvial erosion for realistic rivers

max_paperclips · x · 2026-10-12

Developer meekaale showcased a sophisticated game world generator: streams are formed by fluvial erosion over 2,000,000 simulated years, lakes form as buffers in local minima, and vegetation is distributed based on soil humidity, sediment, and elevation. The accompanying screenshots show strikingly natural low-poly river valleys and lakeshores.

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