Wardell: the AI opponents in the 2-hour agent-built game mode are surprisingly good
draginol · x · 2026-10-07
Following up on his Clairvoyance demo where a producer agent hired Opus, Grok and GPT agents to rebuild Star Control's Super Melee mode in 2 hours, Brad Wardell notes the most interesting part: the computer opponents are surprisingly good — the agents nailed not just the UI and mechanics but the combat AI feel too.
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