Claude Opus 5.5 took 90,000 screenshots of its own game over two days to polish the visuals

prasenx · x · 2026-10-06

User prasenx shared a demo where Claude Opus 5.5 screenshotted its own game — about 90,000 captures over two days — and kept fixing the visuals based on them, with the human only pointing out what looked wrong. The result is a striking showcase of iterative self-critique on visual output.

Original post →

More from coding & agent

coding & agent channel →