Fable 5.5-built fighting game stuns: one HTML file, zero assets, all code
LegitimateSwordfish8 · reddit · 2026-10-05
A user prompted Fable (likely the unreleased 5.5, based on it knowing OpenAI's Tibo without searching) with a single request for a Cuphead-like animation, and got back a striking fighting game called The Cutting Room.
- Four art-styled fighters: a 1931 rubber-hose bandleader, an 1832 woodblock-print ronin, an 8-bit glitch knight, and a stained-glass angel — each with powers matching their aesthetic.
- Sekiro-like depth: After asking for intelligent, earned fights, the model added posture bars, perfect deflects, unblockable-attack tells, two-life deathblows, and opponents that learn patterns mid-fight — none of it scripted.
- Autonomous design: All artistic and mechanical choices were the model's own — supers repaint the screen in the attacker's style, standing deep in the opponent's world assimilates you from the feet up, and the final round shatters both worlds into one mosaic.
- Pure code: The entire game is a single HTML file with no images or audio files; every character, effect, and music track is code. Fable tested it by playing, screenshotting, and running long AI tournaments to find bugs.
The poster argues this far exceeds anything Fable 5.1 has produced, calling it a likely glimpse of Fable 5.5.
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