Claude ports Ken Silverman's voxlap voxel engine to GPU in 1-2 hours

gavanw · x · 2026-10-01

Developer gavanw had Claude (loosely) port Ken Silverman's classic voxlap voxel engine to GPU. One version keeps voxlap-style per-column coherence rendering (currently slower, unoptimized), another uses independent per-pixel rays with Amanatides–Woo DDA. The whole port took about 1-2 hours with minimal human guidance, showcasing AI coding tools on complex legacy-engine porting.

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