Open-source survivor game WIPE: SURVIVAL built via spec-driven AI development

QuixiAI · x · 2026-09-27

An open-source twin-stick survivor game, WIPE: SURVIVAL, built with the With language and raylib, showcases spec-driven AI development: the entire game is generated from one complete, signed-off spec document, with AGENTS.md and CLAUDE.md living in the repo.

The game itself is fully fleshed out: Geometry Wars' luminous wireframe look on a Vampire Survivors loop — warping blue lattice, two-tier Gaussian bloom, line-spark explosions, ambient house soundtrack. Runs last up to 20 minutes with cores filling level-ups (three cards from 8 weapons/14 passives/12 merges), bosses at 5/10/15 minutes, a Null finale, 9 ships, 4 stages, and atomically-written backups of every save.

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