Open-source VR game built by Opus 5.5 in 2 hours with Godot and MCP, prompt included
Any-Reputation8118 · reddit · 2026-09-26
A developer had Claude Opus 5.5 build a complete VR experience, 'small-infinities' (MIT-licensed on GitHub), in just 2 hours.
- Stack: Godot + Godot AI plugin over MCP; Opus even created its own build template, yielding a sub-50 MB .exe running buttery smooth on PCVR
- Target specs: RTX 5070 Ti + Ryzen 7800X3D + 32GB DDR5, 2,064×2,208 per-eye on Meta Quest 3 via VDXR, 72+ FPS
- Full prompt shared: the model got full creative freedom to make something only VR allows — non-Euclidean geometry, objects that exist only in peripheral vision, a box opening into an enterable ocean — with requirements for procedural geometry, quality lighting/shaders, and post-processing
A concrete demonstration of current coding agents end-to-end delivering a creative project given clear hardware and engine constraints.
More from coding & agent
- Cerebras built a 20x faster Grok bot: dinner booking done in 22 seconds — Sethwinterroth · 2026-09-27
- Jev: PowerShell module turns natural language into structured script decisions — dfinke · 2026-09-27
- Every's team shares 17 real ways they delegate chores to computer use agents — every · 2026-09-27
- Developer designs film camera mechanics with Claude, calls results mind-blowing — jakedahn · 2026-09-27
- Open-source AI-SQL engine Quail hits 1B+ input tokens/min on a single H100 — sh_reya · 2026-09-27
- Capsule packs an HTML app plus its SQLite data into one portable .capsule file — JeremyCMorgan · 2026-09-27