Devs clash over retiring Three.js for game dev in the AI vibe-coding era

AIandDesign · x · 2026-09-26

Developer kiaranritchie argued it's time to retire Three.js for game development: with models like Opus and Astra supercharging vibe coding, JavaScript's value proposition is plummeting toward zero and serious games should use native engines. AIandDesign pushed back: Three.js remains fine for many applications, even packaged as installable paid games; development is far more comfortable and faster than heavyweight engines like Unreal, and native is often overkill for smaller games. His suggested middle ground is Godot — lightweight, open source, and well suited to AI-assisted workflows. The exchange captures how AI coding assistants are reshaping engine choices for indie game development.

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