Open-sourced Claude skills render any real mountain in engraving/woodcut/painting styles from elevation data — no image model
EricBuess · x · 2026-09-25
Developer Greg (dogum) open-sourced procedural-art, two Claude skills that generate art from real elevation data with pure code — no image model involved.
- procedural-terrain-art: name any mountain, range, canyon, or island on Earth and get it in six print styles (engraving, woodcut, photograph, painting), looping orbit videos, plus a self-contained interactive studio page
- procedural-realism: photographic terrain (sky, haze, snow, lakes, forests, city lights, sun timelapses), a path tracer for glass and metal still lifes, and a painterly finisher for any image
It began as an attempt to recreate an AI-generated Mount Ararat header with math drawn from the real mountain's elevation; every terrain pixel comes from real data. The repo ships skills, evals, scripts, and docs.
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