PlayCanvas beats Spark in LoD perf: 220-240 fps vs 170-180 fps
willeastcott · x · 2026-09-16
In a LoD processing benchmark on the author's own LCC2 scene, PlayCanvas hit 220-240 fps versus Spark's 170-180 fps. The gap likely comes from GPU↔CPU round trips: Spark generates depth on GPU, reads it back to CPU, sorts in a Worker, then uploads the order back to the GPU, while PlayCanvas does the sorting entirely in a GPU compute pass used directly for rendering. PlayCanvas CEO Will Eastcott celebrated the win.
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