Game dev lists 5 jobs now handed to AI agents: XML balancing, email triage and more
draginol · x · 2026-09-14
Game developer draginol shares which parts of his workflow he now hands to AI agents:
- Game data files: Balancing numbers across scattered XML and ZDATA files used to be a huge chore, and he lost count of how many times he rewrote the "find nearest vulnerable enemy" algorithm — AI now takes over.
- Email triage: Leaning on Gmail's spam filtering, an agent keeps him updated on important emails needing attention.
A practitioner's first-hand account of AI reshaping everyday engineering workflows; later posts in the thread add forum monitoring and presentations.
Related event: Game Studio Founder Shares How AI Agents Took Over His Workflow(4 posts)→
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