Tripo + Mixamo + agent pipeline brings a whole village of self-directed NPCs to life
TheMoonMidas · x · 2026-09-13
Developer Dilum Sanjaya shared an NPC generation pipeline: characters generated in Tripo, rigged with Mixamo, then an agent (dubbed "GPT-6 Astra") tasked with building an island, assigning jobs, and letting the villagers interact autonomously.
The result is a lively village of self-directed NPCs with natural interactions — a fully reproducible combo of off-the-shelf tools for AI-generated game content.
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