Minecraft survival bot masters walking but keeps dying to night drifters; burrow goal next

zeeg · x · 2026-09-12

A developer shared progress on a Minecraft survival agent: walking now works smoothly, but the bot keeps dying at night as drifters (skeletons) kill it out in the open. The next step is adding a "burrow goal" — at nightfall with no home, the bot digs into a bank, seals itself in until dawn, then unburrows.

It's a neat example of iterating on autonomous agents in open-world survival: the agent must learn day/night survival strategies on its own, and the developer is decomposing that into discrete goals to improve its survivability.

Related event: AI Bots Walk Fine in Minecraft but Struggle to Survive the Night(2 posts)→

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