Ethan Mollick prompts Google's Astra to build a game about the end of all things

eldonredwards · x · 2026-09-11

Wharton professor Ethan Mollick gave Google's Astra (and Fable) a literary prompt: "Make a game about Imminence... Not horror, invoke the feeling of the end of all things coming, inevitably, but also not sad or scary." The model generated a playable game from it, showing how frontier multimodal models can improvise interactive content on the fly.

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