Creator builds Tallinn old town in Astra + Blender, iterates Itano Circus missile shots into anime with H3
Hailuo_AI · x · 2026-09-11
Japanese creator yachimatmanga shared an AI-assisted anime workflow: they built a 3D model of Tallinn's old town with GPT-6 Astra + Blender, then iterated missile flight choreography in the style of "Itano Circus" as 3D previsualization using MiniMax H3 before rendering the final anime footage.
Key takeaways from the post:
- Reusing the same 3D city scene across shots provides major peace of mind;
- Iterating missile movements in previs before animating is the right approach for Itano Circus-style shots, though previs itself requires heavy iteration.
The author says the validated pipeline (reusable town + iterate-then-animate) works, with precision as the remaining challenge — and notes you can simply keep running Astra to get there.
Related event: Creator Builds Tallinn Old Town Animation with Astra and Blender(2 posts)→
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