Should AI agents pause to think in game benchmarks? Latency vs. decision-making
imjustnewatai · x · 2026-09-09
In a debate over whether an AI agent that beats Minecraft "in real time" should be allowed to pause, the author offers a sharper evaluation methodology: with 10 seconds per decision, failures could stem from wrong actions, slow reactions, or both. Running the benchmark both paused and unpaused would quantify how much performance latency costs, helping distinguish whether the bottleneck is deciding what to do or executing fast enough.
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