Dev builds physics-based game in 3 days entirely with Perplexity Computer

eschadiol · x · 2026-09-09

A developer spent 3 days building a game where each course has its own physics and environments affecting pellet behavior, challenging players to reach the end without losing pellets. The original soundtrack was produced by @nesodude; everything else was made entirely with Perplexity's AI computer.

Related event: Dev Builds Fully AI-Generated Game Leafalia in 3 Days with Perplexity(2 posts)→

Original post →

More from Fun

Fun channel →