From one prompt to photoreal Manhattan: Matt Shumer's five-step agent loop for GPT-6 Astra 3D worlds

mattshumer_ · x · 2026-09-08

Matt Shumer has used GPT-6 Astra to build a photoreal 3D Manhattan in Unreal Engine, a 1:1 browser-walkable replica of his childhood neighborhood with a playable zombie survival game, and a simulated civilization of autonomous agents — pulling over 15M views on X.

He published the full method (prompts included):

A practical recipe for developers aiming to reproduce high-quality AI-generated 3D worlds and games.

Related event: Matt Shumer Shares Full GPT-6 Astra 3D World-Building Workflow(2 posts)→

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