Real-time playable Pokémon battles generated live with H3 MAX, project open-sourced
TenaciousWeen · reddit · 2026-09-08
A developer used MiniMax's H3 MAX to generate playable, real-time animated Pokémon battles. The model generates battle visuals on the fly and reflects state conditions like paralysis, fainting, and damage on screen.
- The runnable project is open-sourced as pokemonlive
- H3 MAX was previously used to build a livestream with the same model
- The poster wonders if the workflow could extend to other turn-based games
Related event: Playable AI-Generated Pokemon Battles Built with H3 MAX, Now Open Source(3 posts)→
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