Real-time playable Pokémon battles generated live with H3 MAX, open-sourced

TenaciousWeen · reddit · 2026-09-07

A user built real-time playable Pokémon battles with H3 MAX; the project (pokemonlive) is open-sourced on GitHub. The system generates animation on the fly, reflecting in-game states like paralysis, fainting, and damage on screen. The poster wonders how the workflow would extend to other turn-based games.

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