GPT-6 builds full 3D Roguelike level in Blender + Godot on just 3% of quota

op7418 · x · 2026-09-06

@op7418 used GPT-6 Astra with Blender and Godot Engine to generate a complete 3D Roguelike game level, consuming only 3% of the 20X quota — with day/night cycles, weather, 3D modeling and texturing, weapon switching, a skill system, and both melee and ranged enemies.

The biggest surprise wasn't quality but cost: he braced to sacrifice a reset card, yet 24% of quota remained after completion. Another datapoint on GPT-6's long-horizon engineering ability and its pricing headroom.

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