Wes Roth runs Astra for 12.5 hours to build a playable Unreal Engine 3D world
Wes Roth · youtube · 2026-09-06
YouTuber Wes Roth posted an in-depth hands-on of Astra, an autonomous agent built on OpenAI models, saying it genuinely "feels like AGI":
- GPT Image → Blender → Unreal Engine pipeline: Astra turns generated images into Blender assets and builds scenes in Unreal Engine;
- 12.5-hour overnight task: from a single Fallout-inspired prompt, Astra produced an explorable, playable 3D world, plus a comic-book alien planet and an Escape from Tarkov-style scene;
- Persistence and multi-machine operation: quota resets, an "AI team" across multiple computers, and lessons distilled into skills;
- Astra also plays RimWorld and Roth plays the game it generated, with notes on safely leaving agents running overnight.
More from coding & agent
- 8 software books that matter more now that AI writes the code — bibryam · 2026-09-06
- Benchmarking 8 public remote MCP servers: latency, schema token bloat, silent 500s — FreeMembership5107 · 2026-09-06
- An Agent Can Have Permission and Still Be Wrong to Proceed: Rethinking Authority — FactivalUniverse · 2026-09-06
- NInfer fork runs 555k-token context on a single RTX 5090 with custom NVFP4 KV cache and YaRN — Lumpy-Comedian-1027 · 2026-09-06
- lume agent reads its own errors to debug itself and propose tasks — BLUECOW009 · 2026-09-06
- Agent Astra ports three.js demos to Godot in minutes, surprising one skeptical dev — teortaxesTex · 2026-09-06