From messy 3D scans to artist-grade procedural scenes: Astra 'crosses the chasm'
bilawalsidhu · x · 2026-09-05
Bilawal Sidhu concluded his GPT-6 Astra testing: turning real-world 3D scans with messy topology into procedural 3D scenes modeled the way a human artist would has been a tall order, but Astra appears to have crossed the chasm.
The workflow used two 45-minute loops with a critic evaluating outputs against multi-view imagery of the input scan, and he planned to run it overnight to see how much closer it can get. He'll keep testing other techniques to push results further.
Related event: GPT-6 Astra Rebuilds a Real 3D Scan into a Blender Scene from Scratch(6 posts)→
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