MazeBench Author Admits Algorithm-Generated Levels Are Useless for Coding Agents

patience_cave · x · 2026-09-03

A feedback thread with the MazeBench author. The reviewer found essentially zero puzzles adversarial to solvers — confirmed with a better solver engine — so the latter half of MazeBench will be updated; solvers were also seen discovering clever heuristics against puzzles that are tough for BFS.

The author admits a design fault: a handful of levels were algorithm-generated, which are completely useless in runs with coding agents, and should have been hand-designed.

Related event: Developer Cracks MazeBench with a Simple BFS Solver(3 posts)→

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