Developer Cracks MazeBench with a Simple BFS Solver
Independent developer FakePsyho wrote an offline solver—essentially optimized BFS per room plus glue logic—that cracked MazeBench in hours; the benchmark's author acknowledged the generated levels lack adversarial difficulty, as the challenge lies in perception, not search.
2026-09-02 ~ 2026-09-03 · 3 related posts
- A few hours of BFS coding cracks MazeBench; scoring discrepancy flagged — FakePsyho · 2026-09-02
- MazeBench cracked by a classic BFS solver; author admits difficulty is perception-based — patience_cave · 2026-09-03
- MazeBench Author Admits Algorithm-Generated Levels Are Useless for Coding Agents — patience_cave · 2026-09-03