Solo Dev Builds 3D Fishing Game for $300 Using Claude Code and Godot
anselm · x · 2026-08-25
A solo developer built a 3D fishing game with dynamic water, day/night cycles, and a 3D harbor in just 4 weeks for about $300. The tech stack included Claude Code for coding, Godot for the engine, Blender MCP and Tripo 3D for modeling, and ChatGPT for image generation, showcasing the power of AI toolchains in indie game dev.
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