ECCV 2026 Paper: WorldMesh Generates Navigable Multi-Room 3D Scenes
rsasaki0109 · x · 2026-08-25
ECCV 2026 paper 'WorldMesh' introduces a geometry-first approach for 3D scene generation. Addressing the lack of explicit geometry in current text-to-image/video methods, it decouples the problem into structural composition (mesh scaffold) and realistic appearance synthesis. The process involves:
- Constructing an environmental geometry mesh (walls, floors, etc.) from text.
- Using mesh-conditioned image synthesis, segmentation, and object reconstruction for realistic appearance.
This method generates navigable, large-scale multi-room 3D scenes.
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