Research: Plug-and-Play 2D Motion Interface for Real-World Motion Models

Kaname Yokoyama · hf · 2026-08-18

Kaname Yokoyama presented a plug-and-play 2D motion interface that enables pretrained motion language models to process 2D inputs without retraining. By mapping 2D inputs to a format understandable by the model, this method significantly improves the adaptability and usability of motion language models in real-world scenarios.

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