Intangible Import: Splat Becomes Part of the Scene for Editing

umesh_ai · x · 2026-08-15

Importing a splat into Intangible processes the capture, lets you check orientation and scale, then drops it into Build mode. The splat isn't just visual reference; it's part of the scene, selectable, positionable, and buildable on top.

Related event: Intangible Adds Gaussian Splat Support for Editing Captured Real-World Scenes(6 posts)→

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