Porting Red Alert 2 to iPhone Using AI Agents
ammaar · x · 2026-08-09
A developer successfully ported the classic game Command & Conquer: Red Alert 2 and Yuri's Revenge to iPhone and iPad using AI agents. Since EA never released the source code for RA2, the porting process faced significant challenges.
The project is built upon Chrono Divide, a game engine rebuilt from scratch in TypeScript. The developer added a Swift/WKWebView shell, touch controls, and rebuilt the skirmish AI. The workflow included:
- Using Fable 5 for long agentic runs, having the model play the game for hours to surface AI bugs.
- Using Gemini 3.6 Flash to drive the computer for playtesting and to translate 9,690 strings.
- Using GPT 5.6 Sol to rebuild the AI based on EA's released RA1 and Generals source code.
The non-commercial project has been open-sourced by the developer.
Related event: Developer Uses AI Agents to Port Red Alert 2 to iPhone(2 posts)→
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