A 600MB photoreal 3D Gaussian splat streams to the browser in seconds
willeastcott · x · 2026-08-04
600MB of photoreal 3D is streamed into a browser in seconds
The post showcases an abandoned Czech textile factory rendered as a 3D Gaussian splat on the @playcanvas engine. The setup uses WebGPU, Streamed SOG, and voxel collision, with the claim that roughly 600MB of photoreal 3D content can be delivered to the web browser in seconds.
What stands out
- Photoreal 3D scene, not a static image or video
- Browser delivery in seconds despite a 600MB payload
- Built on PlayCanvas plus WebGPU
- Includes streamed SOG and voxel collision
This is mainly a flashy multi-modal / 3D rendering demo, with clear implications for real-time web delivery of large visual scenes.
Related event: SuperSplat Enables Browser-Second Loading of 600MB 3D Scenes(2 posts)→
More from Infra
- Cloudflare launches a Billable Usage API for Workers, R2, D1 and Workers AI — dinasaur_404 · 2026-08-04
- FP8 nearly triples Llama 3 70B throughput on two H100s, guide says — AccBalanced · 2026-08-04
- DeepSeek built a browser FM synth in one session for $1.10 and 742 tool calls — keunwoochoi · 2026-08-04
- ‘Mike GPUs’ becomes the whole local-LLM infrastructure stack in one joke — abacaj · 2026-08-04
- Jenga boosts LLM serving GPU memory utilization by up to 79.6% on vLLM — AccBalanced · 2026-08-04
- SemiAnalysis: AMD warrants could push Meta and OpenAI GPU capital costs toward zero — AccBalanced · 2026-08-04